Tag Archives: PSYOPS

Questions for Operation Gladio, German Intelligence Amidst Paris Carnage

As I sit typing in the early hours of Saturday morning in the American Midwest, the body count from the devastating series of attacks in Paris on Friday evening is still unsolidified; with 128 confirmed among the dead and countless others injured, this number is unfortunately poised to rise as coverage unfolds over the course of this weekend. It goes without saying that those affected by this tragedy are in my thoughts, and it is with a heavy heart that I turn my investigative acumen towards an event which has brought so much loss of innocent life.

But as the people of France are swept with a sense of profound and unifying nationalism, those watching from across the Atlantic recognize all too well the potential cost of such fervent patriotism; it was little over a decade ago that the bellicose sounds of “Proud to Be an American” echoed across the nation in the wake of false-flag tragedy, striking an eerie contrast to the chorus of La Marseillaise ringing through the streets of Paris last night. A similar narrative, too, surrounds the recent carnage in Paris, as a group of yet-to-be-identified (EDIT: ISIS has taken credit while writing) “Freedom-hating Muslims” have (if the Mainstream Media is to be believed) attacked Paris out of sheer disdain for her values of liberté, égalité, and fraternité. 

The record of history informs us that the response of the American public to the events of 9/11 was to sacrifice the virtues of liberty upon the altar of such “fraternal” attributes as safety and security. As President Francois Hollande has all but declared Martial Law in the nation and sealed her borders in response to this horrific string of terror, I realize now may not be the most convenient time to weigh the value of human autonomy in the face of danger and insecurity – but, as an American living in the post-9/11 Security State, how I wish my country hadn’t so hastily cast aside these values in the face of crisis!

How I wish critical thinking would have been present between stimulus and response within the populace in the days, months, and years following the attack. How I wish for a genuine Fourth Estate to have been present, equipped to inform the public of such infamous discrepancies as World Trade Center 7 and unprecedented insider trading that occurred amidst the chaos of the day.

For America to rewrite her creation of the “Global War on Terror” paradigm is nothing more than wishful thinking – but for Francs, whose country stands on the precipice of a defining moment in history, this possibility still exists. NATO needn’t be dragged into “a war which will be pitiless” without first exercising a mature and skeptical examination of the events surrounding the tragedy in Paris.

Less than 24 hours after these horrific events, it’s certainly too early to draw any substantive conclusions as to what truly occurred in Paris last night, aside from tragic loss of human life; it is, however, the opportune time to pose questions. 

And the events leading up to and surrounding the havoc in Paris assuredly warrant our curiosity.

French, German Intelligence and the Curious Case of the Missing Explosives

In watching live British, Russian, and American coverage surrounding the Paris event, one line of questioning being posed by mainstream media continuously has been that of material support to the attackers. “What kind of organized and equipped network could arm these terrorists? Where did Jihadists from Syria get grenades, AK-pattern rifles and explosives in a country who strictly regulates such weapons?

As police and military scour the streets of Paris looking for Islamofascist bomb-makers, these are important questions – and at least one news source purports to provide insight as to how these terrorists were armed. According to SOFREP, a team of self-described analysts with miitary and Special Ops experience, the bombs used in Paris weren’t limited to haphazardly wired suicide vests, but were in fact military-grade explosives from a French armory heist earlier this year:

“SOFREP sources reported to us weeks ago that the French National Police were meeting with the German BKA federal police and BND federal intelligence service to discuss an imminent pre-planned terrorist attack in Paris.

Industrial targets were already being probed by suspected terrorists in France, and a bomb which failed to detonate was found in one facility. The explosives employed were those stolen in a little-publicized theft from a French military armory months prior. The French and German federal police and intelligence services strongly believed at that time that terrorists were casing soft targets inside Paris and that it was, ‘A matter of when, not if.’

-Jack Murphy, via SOFREP

The above information, if accurate, raises a number of uncomfortable queries. If anything, it exemplifies overt foreknowledge by French and German authorities of an imminent attack on French soil unreported up to now. Seemingly swept under the rug, too, was the attempted bombing of an industrial target which preceded last night’s bloodshed, which I’ve been unable to find further information on.

Hollande’s aspirations for a “unified France” could be thrown into disarray were it to be revealed that the bombs and grenades used to murder countless Francs may have come from a French military installation – an assertion from SOFREP that is verifiable, as The Guardian reported the theft of military equipment from a high-security French armory in July of this year:

Screenshot from 2015-11-14 05:23:50

Screenshot from 2015-11-14 05:24:40Screenshot from 2015-11-14 05:25:25

Again, if these unnamed French and German police and intelligence officers are to be believed, this verified theft of “grenades and plastic explosives” are intimately connected to not only the attacks in Paris last night, but a previously under/unreported (failed) plot against an unidentified French industrial target. How would rogue Islamofascists sneak their way onto a highly secure French army base amidst unprecedented security in the wake of Charlie Hebdo earlier this year? The Guardian article claims they simply cut a hole in the fence and slipped away in the night unnoticed – possible, but certainly a point worth pressing.

(EDIT: It is now being quietly reported that the firearms and ammunition may have come from a source arrested near the Austrian border by German police.)

Equally as curious is SOFREP’s commentary on the German BKA and BND, who appear indivorcible from French National Police in the weeks leading up to these tragic events. The pedestrian interpretation of this relationship, that German intelligence had acquired actionable intel and worked with the French to mitigate a horrible scenario, is a conclusion that would satisfy most. I’d like it to be true. But the documented history of murky German intelligence officials turning up in high-profile false flag events of the past 20 years force me take pause.

As researchers of the Oklahoma City bombing know, Timothy McVeigh’s time in the white nationalist compound straddling the Arkansas border known as “Elohim City” is of particular Deep Political interest, if only due to the man who served as its “Chief of Security”: Andreas Strassmeir, son of former German chancellor Helmut Kohl’s Chief of Staff and a former lieutenant in the German army with military intelligence training. Despite the FBI and ATF having significant evidence connecting Strassmeir and his Elohim City cult to the planning and preparation of OKC, no charges were ever filed. They rarely are on intelligence assets.

Just ask Strassmeir – or better yet, Wolfgang Bohringer, the high-rolling German national who owned a flight school in none other than Venice, Florida ahead of 9/11. A “close friend” (some would argue handler) of Muhammad Atta, Bohringer’s affiliations were revealed by veteran sleuth Daniel Hopsicker based on the accounts of the now-infamous “pink-haired stripper,” Amanda Keller. What Hopsicker uncovered was at least credible enough to warrant the attention of the FBI, who, upon arresting Bohringer, reported him saying:

“You can’t arrest me. I’m with the CIA.

He remains, of course, a free man to this day.

I’m not trying to imply that the presence of German intelligence alone in advance of the Paris attacks is in itself indicative of foul play; but given the historical precedence for German intelligence involvement in false-flag operations considered in tandem with unsettling allegations of foreknowledge and stolen military explosives, the shadowy underbelly of NATO intelligence agencies cannot be overlooked by independent investigators going forward.

If it Looks Like a Gladio, and it Kills Like a Gladio…

When one’s mind turns towards bombings and terrorism in Western Europe, the word “Gladio” is sure to be on the lips of astute readers. Ravaging the region with a string of false flag bombings throughout the Cold War, the terrorist NATO operatives of Gladio A have long since given way to their 21st Century counterparts: The Islamofascists of Gladio B who, according to FBI whistleblower Sibel Edmonds, encompass “terrorist” groups as varied as Al-Qaeda, Chechen nationalists, and of course, ISIS, the group claiming responsibility for the Paris attacks.

While it’s still too early to trace the specific connections of the Gladio B network to recent events in France, the use of the Strategy of Tension alone on the streets of Paris is disconcerting, to say the least.

“You had to attack civilians, the people, women, children, innocent people, unknown people far removed from any political game. The reason was quite simple. They were supposed to force these people, the Italian public, to turn to the State to ask for greater security.

Vincenzo Viciguerra on the Strategy of Tension

With unified calls for greatly increased security measures from American and French law enforcement alike, the State has been making its case for greater authority from the moment the dust settled in Paris – specifically citing concerns of their inability to track “undesirables” who could serve a security threat. It shudders to make me think that the bloodshed in Paris may have been instigated, in part, to pass the draconian global biometric ID program to be voted on at COP21 in the very city now stricken with grief; if nothing else, it will make for a convenient justification for the synthesis of greater security as called for by the Strategy of Tension.

Keep your eyes on Boiling Frogs Post and the open source investigation of James Corbett for more developments on potential Gladio and NATO intellgience involvement in Paris.

Out of words and energy, I leave you as I’ve left myself, Reader: Full of questions. To the people of France, I leave my sincerest condolences, but more importantly, the powerful words of Congresswoman Barbara Lee spoken on 09/14/01, in hopes that they might be valued today more than they were back then:

Video Games, Predictive Programming, and the 21st Century Skinner Box

Perhaps the most encouraging development in fostering freedom in our modern era is the rise of effective “counter-propaganda” to the machinations of Globalism, the likes of which have (arguably) not been circulated so widely since the pamphleteers of the 18th and 19th Centuries. The digital era has brought rise to propaganda and psychological warfare’s perfect foil: The alternative media’s adoption of open source intelligence analysis.

Open source investigations abound on virtually every subject of Deep Political significance today, and as a result, propaganda can be deconstructed by anyone with an Internet connection. Didn’t know that Ben Affleck was a CIA agent whose handler is Chase Brandon? That information is available to you. Interested in the weaponization of novels, or CDC and Defense Department “assistance” given to big-budget Hollywood disaster flicks? Just point and click.

However, if one were pondering why the first-person shooter they just purchased for their Xbox was laden with pro-war propaganda while simultaneously training the player in reflexive shooting, one might have a more difficult task ahead of them; despite the vast influence of the gaming industry on 21st Century culture, virtually no investigative mettle has been assigned to the task of rooting out Deep State actors within the field.

That is, until today.

Foundations, Think Tanks, and Academia: The Usual Suspects and the Revolving Door

Collusion between video game developers and the Military Industrial Complex has come a long way since Atari’s 1980 tank combat game Battlezone was used by the US Army as a Bradley tank training simulator. It’s come an equally long way since the 1996 creation of “Marine DOOM.” The vector graphics of Yesteryear have given way to ever-increasing polygon counts, the shoot-em-ups of the 2D-gaming era dissipating in a sea of first-person shooters (or FPS games). The US Army, too, has evolved in kind; no longer are such training simulators masquerading as video games aimed merely at enlistees, but the populous at large. In this respect, the Army’s pet project, America’s Army, is the Bradley Tank Simulator’s modern analogue.

Originally published in 2002 (with over 40 iterations released since as of 2015), America’s Army is the brainchild of one Colonel Casey Wardynski. Running on the widely used Unreal Engine, the game is distributed at no cost on multiple platforms; in line with Wardynski’s original vision, the series’ intention is to “[use] computer game technology to provide the public a virtual Soldier experience that was engaging, informative and entertaining.” In other words, a “soldier simulation FPS,” more realistic than its big-budget, Hollywood-esque counterparts.

Some might even characterize it as military training software, somewhat ham-fistedly and morbidly marketed the towards the very teenagers and young men the Army intends to recruit.

Colonel Wardynski, the architect of this marketing and conditioning strategy, is a renaissance man as Globalists are concerned. An economist, Professor, Colonel, game designer, Ivy Leaguer, and, most recently, Huntsville, AL Superintendent, Wardynski’s biography reads like that of a polymath:
Most interesting is his post-graduate degree, attained from the highly selective RAND Graduate School, an offshoot of the avowedly Globalist RAND Corporation, graduating a mere ~100 students per year. Simultaneously a Think Tank, policy analyst, and propagandist, the RAND Corporation, like Colonel Wardynski, wears many hats. Widely known as an integral component of the Military Industrial Complex’s well-oiled psychological warfare machine, that the RAND Corporation would produce a man like Wardynski is less than shocking. RAND’s constant ability to evolve its propagandistic ambitions, from Radio Free Europe of the 20th Century to the video games of today, however, is a noteworthy feat.
Screenshot from 2015-08-03 19:32:57Taking into account the sizable Rockefeller, Carnegie, and Ford Foundation grants issued to RAND throughout the decades, its pervasive influence is more easily explained. As a disciple of RAND, Wardynski’s acknowledgement of game theory in the form of America’s Army displays his creative appreciation for history, if nothing else.

The RAND Corporation is hardly alone within the Military Industrial Complex in its pursuit of games-based propaganda. The infamous DARPA and CIA subcontractor, SRI International, is also hard at work developing video games, though its project takes a radically different approach: Operant conditioning of children in the classroom.

Like RAND, the Stanford Research Institute, or SRI, has a long, diverse, and to the discerning eye, somewhat disreputable history.  From the seemingly strange to the ruthlessly pragmatic, SRI has offered its “unique” skillset to many a government agency. In the 1970s, they were a witting CIA subcontractor in the pursuit of “psychic supersoldiers,” which, according to the CIA, yielded “actionable intelligence.” More recently, SRI created Apple’s artificial intelligence, SIRI, yet many remain unaware of the fact that SIRI is merely the “civilian” iteration of a military AI, developed by SRI for DARPA.

Did I mention that SRI created nearly all of modern computing back in 1968? From the computer mouse to hypertext, from word processing to videoconferencing, SRI, in cooperation with ARPA (using the ARPANET), NASA, and the Air Force, is the progenitor of our 21st Century “Technotronic Era”:

SRI is now leveraging its vast experience in the technological realm with its foray into “Digital Games for Learning,” ostensibly creating conditioning software “focused on the cognitive effects of simulations in K-12 STEM education.” STEM (or Science, Technology, Engineering, and Math) is the latest educational initiative in a long line of Prussian-style “reforms” and a focus of the oft-criticized “Common Core” agenda. Where Common Core lurks, the Bill and Melinda Gates Foundation is never far behind, making their partnership with SRI Education in this venture somewhat predictable:
Screenshot from 2015-08-03 16:08:59SRI1You’re welcome to read GlassLab’s wordy executive report on “Digital Games for STEM Learning,” but in brief, SRI and the Gates Foundation have determined what marketers at Sony, Nintendo, and Gates’ own Microsoft have known for decades: Video games are an excellent way to operantly and classically condition children.  Gone are the days of focus on literature, the Arts, and the Trivium Method of learning necessary to create independent and holistic minds. SRI, the Gates Foundation, and popular game creator and publisher Electronic Arts (progenitor of the propaganda-laden Battlefield series) will now pump out automatons using a digital Skinner Box:
SRI2Simply set your kids (lab rats) in front of your fancy new iPad (operant conditioning chamber) and enjoy your new and improved human resource. No parenting necessary. The Simulacra is Gates, SRI, and Common Core approved!
300px-Skinner_box_scheme_01Hopefully the Foundation’s well-documented history as eugenicists doesn’t play on your unpsychopathic conscience. There’s a pill for that, I think.

This endemic relationship between the military, academia, Foundations, and the gaming industry recently manifested on the global stage by way of Syriza’s Yanis Varoufakis. Before playing the role of “Hero of the People” as Syriza’s Finance Minister, Varoufakis was a Cambridge fellow, member of the Globalist Brookings Institution, and former Economic Advisor to Papandreou, the man responsible for brokering Greece’s austerity deal with the EU in the first place.

His career also includes a foray into the gaming industry as a private consultant for the VALVE Corporation, founded by former Microsoft employees Gabe Newell and Mike Harrington and creators of famous titles like the dystopian FPS Half-Life and first-person puzzle game Portal. VALVE also operates the popular game distribution platform, STEAM, which distributes the aforementioned America’s Army.

As advancements in artificial intelligence, bioinformatics, and technological convergence coalesce into the emergence of the post-human era, the capable eyes of open source intelligence analysts should turn their glance towards the gaming industry as a tool of propaganda, as has readily been done with literature, Hollywood, and television. The few documented connections outlined herein are merely a foundation upon which others will (hopefully) build far more complete works.

Psychological Warfare’s “Call of Duty”

In addition to military training and conditioning software, the psychological warfare tactic known as predictive programming is also alive and well in modern video games. Infinity Ward’s FPS series, Call of Duty, which is known for its bombastic, Michael Bay-esque Hollywood style, fittingly “envisioned” the 2013 Syria Crisis in its 2007 title, Call of Duty 4: Modern Warfare.
Screenshot from 2015-08-04 18:55:20The game focuses upon two branching military campaigns: One by the Marine Corps in an unnamed Middle Eastern country (situated on the in-game map directly atop modern Syria) run by a cartoonish dictator generically referred to as none other than “Al-Asad,” the other by a British SAS team combating “ultranationalist Russians” who are supporting this thinly veiled tin-pot Arabic dictator. After a patriotic romp through Central Asia, “Al-Asad” predictably (predictively?) uses “Weapons of Mass Destruction” on his own people, leading to a climactic final battle at a Russian nuclear site in a bid to avoid World War III.

The plot is so reminiscent of the mainstream media coverage amidst the 2013 chemical False Flag blamed on actual Syrian President, Bashar al-Assad, that it’s surprising to see that no one (to my knowledge) has yet drawn the comparison. Readers are encouraged to decide for themselves.

The Call of Duty series’ latest entry adds a twist of Transhumanist futurism to the mix; Call of Duty: Black Ops III’s trailer recounts humanity’s potential future, looking back from the 2060s on the development of Cybernetics, Technocracy, and “super soldiers.” It’s even complete with an Edward Snowden lookalike:

While this retrospective ignores Google employee and futurist Ray Kurzweil’s predicted “Singularity” of 2045, it does imply the fulfillment of another Kurzweil vision, World Government. And though dystopic Sci-Fi has become increasingly pervasive in modern entertainment and is not necessarily indicative of Deep Political intent or investment, the series’ previous installment contains at least one noteworthy Deep Political actor among its staff:

International drug dealer, gun runner, and USMC Lieutenant Colonel Oliver North's credit for Call of Duty: Black Ops II

International drug dealer, gun runner, and USMC Lieutenant Colonel Oliver North’s credit for Call of Duty: Black Ops II

It is at this point in our investigation (much to this author’s chagrin) at which open-source intelligence begins to fall short; unlike the intelligence networks in Hollywood mapped out by researchers like Tom Secker of SpyCulture, the gaming industry has no similar analogue with which to explore these loose hypotheses further. In a personal attempt to begin creating a document trail, I decided to pluck at (or in this case, FOIA for) the low-hanging fruit: The widely attributed Military Industrial Complex assistance to FPS games like Call of Duty, enshrined in most military game credits:

The credited military assistance to Call of Duty 4: Modern Warfare

The credited military assistance to Call of Duty 4: Modern Warfare

Filing a request with each listed branch in kind, I inquired for the following documents:

Requesting any and all documentation related to the USMC’s assistance and/or funding of the 2007 entertainment software title Call of Duty 4: Modern Warfare by Infinity Ward. Specific documentation on the involvement of (but not limited to) the USMC 1st Tank Battalion, Marine Light Attack Helicopter Squadron 775, and USMC 5th Battalion 14th Marines on the production of this game should be included.

In addition, I filed a number of more general requests for information on military assistance to the games industry in general, all of which were flatly rejected. The Marine Corps has yet to respond to my Call of Duty 4 request in full, but one division has – Marine Aircraft Group 39 – who sent me the following:
Screenshot from 2015-08-04 22:00:34You can read the denial in full here, but unfortunately, it seems the meticulous and disciplined record-keepers at the USMC have either lost these documents upon HMLA-775’s decommissioning or never had them in the first place.

However, a third possibility exists: They’re simply not looking hard enough. It is at this point that I implore readers, researchers, and curious minds alike to file FOIA requests of your own on government assistance to the gaming industry. While FOIA is far from a perfect tool, this should hardly dissuade individuals from utilizing it while it still exists. Targeting information on an industry whose Military Industrial Complex funding is virtually undocumented, yet has still come to rival the distribution and revenue of Hollywood seems a worthwhile task that, with enough effort, may very well yield important revelations.

File a Federal FOIA Request (By Agency)

Central Intelligence Agency: http://www.foia.cia.gov/foia_request
Federal Bureau of Investigation: https://www.fbi.gov/foia/
Department of Homeland Security: http://www.dhs.gov/freedom-information-act-foia
Department of Defense: http://www.dod.mil/pubs/foi/
United States Marine Corps: http://www.hqmc.marines.mil/Agencies/USMCFOIA/Howtomakearequest.aspx
US Air Force: http://www.foia.af.mil/
US Navy: http://www.doncio.navy.mil/TagResults.aspx?ID=122
US Army: https://www.rmda.army.mil/foia/foiarequest/

(Note: This author’s experience has been that the various branches of the armed forces, especially the Army and USMC, are far less reticent in answering FOIA requests than their intelligence counterparts. Uncomfortable filing FOIA requests? No problem! Your assistance is still needed in cross-referencing the staff of America’s Army with other FPS titles like Battlefield, Call of Duty, and Microsoft’s Halo.)